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Great shows are designed, not decorated. We design yours.

Our in-house studio produces everything your audience sees: keynote walk-in videos, motion graphics, speaker support decks, the event identity system, stage renders, and the full print and signage program. Every file is built to the pixel map or print spec of the rig we bring, proofed on our own processors, and delivered by the crew that runs your show.

SHOW CONTENT · 01

Show content is built to the exact pixel map of the wall it plays on.

Our motion team designs the opening walk-in, the keynote graphics package, and every loop in between, then renders each file to the pixel map of the LED wall we build in your room. Nothing arrives stretched, letterboxed, or re-rendered at midnight before doors.

  • Keynote walk-in videosOpens that earn the room’s attention before the first speaker steps on stage, timed to the show call.
  • Motion graphics & animationChapter cards, lower-thirds, transitions, and sponsor stingers, animated to your brand system.
  • Speaker support decksSlide design and template builds for executives and keynote speakers, formatted for confidence monitors and IMAG.
  • LED wall content to pixel mapsScenic loops and reveal content rendered at native resolution for the exact wall in your room.
  • Countdowns & holding loopsWalk-in countdowns, ambient holds, and intermission loops that keep the room alive between segments.
Motion designer building keynote animation on a multi-monitor workstation
BUILT TO THE PIXEL MAP
PROOFED ON OUR PROCESSORS
Built in-house
Animation · motion · decks
1:1
Native to the pixel map
BRAND DESIGN · 02

One identity holds from the save-the-date to the final cue.

Our designers build event identity systems that carry one visual language across every surface: the stage, the screens, the signage, and the badge on every lanyard. You approve the system once, and the room arrives already matched.

  • Event identity systemsA complete visual language for the program: lockups, type, color, and motion behavior, extended from your corporate brand guide.
  • Stage design rendersPhoto-real renders of the stage, set, and screen layout, so leadership signs off on the look before a single truss goes up.
  • Title treatmentsCustom theme and title treatments that give a sales kickoff or summit a name the company remembers all year.
Creative and production team reviewing an event identity system in a planning session
RENDERS BEFORE THE BUILD
EXTENDED FROM YOUR BRAND GUIDE
One system
Stage · screen · print
3D
Renders before the build
03 · Print & signage

The signage program ships with the show.

We design and produce the full print package — large-format graphics, wayfinding, banner systems, vinyl, and badge and credential design — and our production crew places every piece on load-in day. It comes down at strike with the rest of the show. That means no third print vendor to coordinate, no morning-of taping signs to easels, and no logo hanging crooked over registration.

  • Large-format graphicsBackdrops, entrance units, registration headers, and sponsor walls printed at full scale and color-matched to the screens.
  • Wayfinding & directional signageA signage plan mapped to the venue floor plan, so two thousand delegates find the breakout room without asking.
  • Banner systems & vinylPole banners, meter boards, and window and floor vinyl, produced to venue regulations and placed by our crew.
  • Badge & credential designBadges, credentials, and lanyard systems designed inside the event identity and tiered for access control.
04 · One team, one file

The designer and the LED engineer sit on the same crew.

When a creative agency designs the content and a separate AV vendor plays it back, the spec mismatch surfaces on show day: a 16:9 master stretched across a 21:9 wall, type sized for a monitor instead of a ballroom, color that drifts between the print package and the screens. Each vendor did their job. The room still looks wrong.

We close that gap by keeping design and gear on one accountable team. The studio designs to the pixel map of the wall we deploy from our in-house inventory, every file is proofed on the same processors that run the show, and the print package is color-matched against the screens before anything leaves for the venue. One team, one file standard, no hand-off where the spec drops, and no spec mismatch between the design file and the LED processor.

SCOPE IT YOURSELF

Four questions in the configurator give you a directional range for your program, creative included. The scoping call turns that range into a number your finance team can review.

Scope your event in the configurator

Our in-house motion and design team. They are full-time staff who sit with our producers and video engineers, not a per-show subcontract. The designer building your walk-in works next to the engineer who will play it back, and both answer to the producer named on your contract.

Yes. Send the brand guide and source files, and we extend the system to the event: motion behavior, stage surfaces, signage, and badges. Where the guide doesn’t cover a surface, like a ninety-foot LED wall, we design the extension and submit it for your brand team’s approval before anything renders.

Yes. Large-format graphics, wayfinding, banner systems, vinyl, and badge and credential design are all part of the studio’s scope, and our production crew places every piece on load-in day. This is event signage that travels with the show and comes down at strike with everything else.

Absolutely. We issue pixel maps, templates, and delivery specs as soon as the wall is confirmed, then proof every file on the actual show processor before rehearsal. Many of our agency partners design the creative and hand us the masters; the proofing pass is what keeps a beautiful file from becoming a stretched one.

Identity and stage renders are most useful eight to twelve weeks out, while venue and staging decisions are still flexible. Show content and animation typically run four to six weeks, and print and signage need final art ten business days before load-in. If the timeline is compressed, tell the producer on the scoping call; we build the schedule around your dates.

06 · Book a call

Bring us the brand guide and the date. We’ll put a producer and a designer on it in one business day.

We design and produce show content, animation, event identity, stage renders, and the full print and signage program, all built to the rig that plays it. Fifteen minutes on the phone is all it takes to start.

DIRECT TO PRODUCER
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